Re: Sinking GEV's
From: Jim Callahan <jim.callahan2@g...>
Date: Fri, 19 Oct 2001 18:09:36 -0500
Subject: Re: Sinking GEV's
Can you imagine the waterspout that would (at least initially) create!
I'm not knocking the suggestion, but rather, I think it would be
magnificent to watch a GEV sidle into the water shooting plumes of steam
and waterspray hot enough to take the paint off of a '57 DeSoto
jim
Brian Bilderback wrote:
> Another possible route you might take is this:
>
> HR In order to move across water GEV's must be designed with the
> Amphibious feature as for other land vehicles. GEV's built as
> amphibious may travel across water as per normal rules. GEV's built
> without the amphibious capability can for small rivers & streams, with
> the advantage that it is easier terrain for them than for wheeled and
> tracked.
>
> In this case, don't think of the "amphibious" feature as being just a
> watertight hull and a couple of PTO proprllers, rather, it is a design
> feature of the GEV which allows it's skirt & propellers to displace
> enough water pressure to keep it from sinking.
>
> Just a thought.
>
> BrCB
>
> "The Irish are the only race of people on Earth for which
> psychoanalysis is of no use."
>
> - S. Freud
>
>
>> From: Roger Books <books@jumpspace.net>
>> Reply-To: gzg-l@csua.berkeley.edu
>> To: gzg-l@csua.berkeley.edu
>> Subject: Re: Sinking GEV's
>> Date: Fri, 19 Oct 2001 08:35:21 -0400 (EDT)
>>
>> On 19-Oct-01 at 03:55, WJAL21@aol.com (WJAL21@aol.com) wrote:
>> > How about varying the amount of armour depending on
>> > whether its fast or slow GEV?
>>
>> I'm not sure what this would accomplish.
>>
>> We once had a discussion here of the fact that the tanks
>> in Hammer's Slammers couldn't cross water because they
>> would sink. I want to HR that affect so I can use it
>> in building scenararios. The two possible ways I can
>> see going about it are:
>>
>> Any vehicle with more than X armour sinks. I _believe_
>> the rules say that water craft may have no more than
>> 3 armour so I used this as the breakpoint. I haven't
>> double checked the rules so it may be 2.
>>
>> The other possibility was any vehicle that used more
>> than 80% of its' space would sink. This would make
>> for designs only usable within our group and didn't
>> want that to occur.
>>
>> Roger
>
>
>
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