Re: [FT] Full Thrust-based WW2 Naval
From: Allan Goodall <awg@s...>
Date: Sat, 22 Sep 2001 13:19:29 -0400
Subject: Re: [FT] Full Thrust-based WW2 Naval
On Sat, 22 Sep 2001 10:40:22 -0400, Richard and Emily Bell
<rlbell@sympatico.ca> wrote:
>NeoMatrix wrote:
>
>> Someone out there was developing these... Any progress ?
I have done considerable work on a Russo-Japanese War version.
I'm not 100% happy with it. I was using beam weapon ideas for guns, but
naval
guns don't have linear probabilities. I've figured away around that,
though.
In the end, it doesn't look a LOT like FT. It's only about 30% FT with
another
30% FT inspired. For instance, hull boxes work ala FT. So do thresholds.
Critical systems, though, are similar to that used in FT but obviously
expanded. Movement is a fair bit different.
Allan Goodall awg@sympatico.ca
Goodall's Grotto: http://www.vex.net/~agoodall
"Now, see, if you combine different colours of light,
you get white! Try that with Play-Doh and you get
brown! How come?" - Alan Moore & Kevin Nolan,