Re: [SGII] Zombies
From: John Crimmins <johncrim@v...>
Date: Wed, 19 Sep 2001 21:55:20 -0400
Subject: Re: [SGII] Zombies
At 12:31 AM 9/19/01 +0100, you wrote:
>Each game turn, throw a dice. On a 6, he becomes another
>>> Zombie. And perhaps medics can 'vaccinate' a casualty against this.
>
>
>A bullet through the brain usually helps ;-/
Brains? Zombies have no need for brains! Sure, maybe if they get a
little
hungry...but then they'll need someone *else's* brain.
More seriously, soldiers who know what they are getting into might be
equipped with a timed thermite grenade, just to prevent their fellows
from
rising again. This would be a good thing to decide on a scenario by
scenario basis.
John Crimmins
johncrim@voicenet.com