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Re: [SGII] Zombies

From: John Crimmins <johncrim@v...>
Date: Wed, 19 Sep 2001 21:55:20 -0400
Subject: Re: [SGII] Zombies

At 12:31 AM 9/19/01 +0100, you wrote:
>Each game turn, throw a dice. On a 6, he becomes another
>>> Zombie. And perhaps medics can 'vaccinate' a casualty against this.
>
>
>A bullet through the brain usually helps ;-/

Brains?  Zombies have no need for brains!  Sure, maybe if they get a
little
hungry...but then they'll need someone *else's* brain.

More seriously, soldiers who know what they are getting into might be
equipped with a timed thermite grenade, just to prevent their fellows
from
rising again.  This would be a good thing to decide on a scenario by
scenario basis.

John Crimmins
johncrim@voicenet.com


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