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Re: Campaigns

From: "Chris DeBoe" <LASERLIGHT@Q...>
Date: Fri, 24 Aug 2001 15:40:37 -0400
Subject: Re: Campaigns

From: "David Griffin" <carbon_dragon@yahoo.com>

> > So you'd say :
> > Prototype ship, any class = x3 normal cost and time
> > (keeps players
> > from continually designing the "ship of the month")
> > Factory tooling = x10 ship cost, allows ships in
> > this class to be
> > built at -10% cost/time.  Can be bought multiple
> > times (eg pay 5000NPV
> > and you can built 100NPV frigates at a real cost of
> > 50NPV).
> >
>
> Not bad for covering the ordinary ship, built faster
> but still ending up to be a standard ship, lasting
> just as long as an ordinary ship (no dangerous
> corners cut)

That is the way it works, though--if you know you're going to build a
lot of
them, you can buy the tooling to make it efficient.  Example: I used to
sell
plastics where the cost for a single piece was $200; the tooling would
cost
about $8K to mold them, but after that you could get (minimum) 5000
pieces
run for $30 each.

Of course, if you want to erect a bigger barrier, you could either have
a
higher tooling multiplier or require minimums ("you can build 50 FF at
2500NPV; or you can build 30FF at 2500NPV--minmium is 2500NPV to start
the


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