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Re: [DS2] Snipers

From: "Andrew Martin" <Al.Bri@x...>
Date: Wed, 9 May 2001 21:31:40 +1200
Subject: Re: [DS2] Snipers

Here's my approach:

Sniper Element
This is a infantry element armed with a semi-automatic, high accuracy,
large
calibre rifle. In modern times, these are much like the US Marines,
Barrett
M82, 0.50" Calibre, Special-Purpose Sniper Rifle. A sniper team costs
the
same as rifle team plus five points plus the cost of their APSW/HAPSW or
size 1 weapon system. Their range is 1.5 times as great as the standard
weapon system, and they inflict one extra damage chit. Sniper teams,
like
APSW teams, are much more likely to fire effectively than ordinary
infantry
teams.
	Remember that unarmoured vehicles, or the REAR of vehicles with
armour 1, only require 5 damage points to kill and that special damage
chits
ARE valid. A firing sniper team can cause armour crews to "button up"
and
become suppressed.
	With prior game agreement with your opponent (in game, your
opponent
will be tempted to disagree!), an "Under Fire" marker can be placed on
any
armoured unit that the sniper team fires at.

Andrew Martin
ICQ: 26227169 http://members.nbci.com/AndrewMartin/
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