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Re: [SG] Close Assault Questions

From: Tony Francis <tony.francis@k...>
Date: Thu, 29 Mar 2001 12:11:24 +0100
Subject: Re: [SG] Close Assault Questions

Andrew Martin wrote:
> 
> > One other thing that concerned me.	An elite squad with assault
shotguns
> closes with a green squad.  The elite squad rolls a d12, the green
squad
> gets a -2 die shift.	d6 -> d4???. Can they fight back?
> 
> How about using:
>	  D4 -> D4-1 -> D4-2
>     ?

You could go d4 -> d2 (any dice, odd = 1, even = 2, or d6, 1-3 = 1, 4-6
= 2, or just toss a coin !)

> And at the other end:
>	  D10 -> D12 -> D12+1 -> D12+2 -> D12+3 -> D20
>     Where the averages are:
>	  5.5	 6.5	7.5	 8.5	  9.5	   10.5

The problem with adding modifiers to die scores is that the distribution
changes - D12+3 -> D20 has the same mean but a wildly different
distribution.

Assuming I set my spreadsheet up correctly, I came up with the following

d12 beats d6 71% of the time, loses 21% of the time
d12+1 beats d6 79% of the time, loses 14% of the time
d12+2 beats d6 86% of the time, loses 8% of the time
d12+3 beats d6 92% of the time, loses 4% of the time
d20 beats d6 83% of the time, loses 13% of the time

So the shift to d20 is definitely _not_ an advantage

Tony

-----------------------------
Tony Francis
Senior Software Engineer


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