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Re: [ft] Needle damage mechanics plus background

From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Fri, 9 Mar 2001 06:50:12 +0100
Subject: Re: [ft] Needle damage mechanics plus background

Glenn M Wilson wrote:

>>Needlebeam damage is *unrepairable* using damage control.  
>>You need to bring in a repairship after the game.
> 
>Really?!  That was not explicit in my reading of FT/2nd.  

The Damage Control rule is in More Thrust, not FT2, and it is very
explicit that Needle damage cannot be repaired.

Regards,

Oerjan Ohlson
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
- Hen3ry


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