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Re: Grenades in FMA (and PA)

From: Beth Fulton <beth.fulton@m...>
Date: Wed, 07 Mar 2001 10:09:10 +1100
Subject: Re: Grenades in FMA (and PA)

G'day guys,

On the topic of PA Bob wrote:
 >Power Armor cannot go through
 >breaches unless they are truly large.
 >Power Armor can fit in the halls and
 >major doors but not through the doors into
 >the rooms and offices.  That would have
 >given the infantry somewhere to hide.

Good idea. We haven't used a lot of PA as yet and when we have we've 
restricted the to shuttle bays, cargo hangars and being outside, while
the 
grunts had to do all the footwork down the corridors and stuff. We were 
playing inside a grounded spaceship though so I figured the corridors
would 
be squishy. I hadn't thought of how they'd be in large buildings, but 
you're probably on the money (especially for heavy/bulky PA, some of the

light PA could get away with it....like the UN in their hardsuits).

Now on to Grenades...

Rick suggested:
 >I was thinking that maybe they should
 >have a multiplier, similar to heavy
 >weapons fire vs. armored vehicles.

Its a promising start and has given me an idea.... I'll have to subject 
Derek's no good NSL to grenade target practice on the weekend ;)

 >it's only certain death if you know where the
 >other guys are... we would have to
 >play a double-blind game to keep the
 >players from having too much
 >information, and if you don't know what's in
 >the next room, then you have to take
 >precautions (like tossing in one of
 >your own grenades) before you go in.

We''re seeing a lot more use of smoke these days after the spaceship
based 
game where Lachy set his SAWs up in position opposite the cargo holds 
doors.... ;)

 >I think the God's-Eye View was a problem...

It can be, but if you don't want to slow the game down with hidden
movement 
there's not an awful lot you can do to get around it. We apply blind
shot 
status to any grenade that is being put into a location that you can't
have 
good LoS or info on (I would allow a trooper with LoS to pass info to
one 
around the corner etc on a successful comms). We've had a few grenades 
bounce back and kill the owner so people are a bit more careful about
their 
willy nilly use ;)

 >I think next time I'd try a semi-blind system,
 >in which only one man per fire team is on the board

That sounds like a great idea!

Cheers

Beth

------------------------------------------------------------------------
---- 
------------------------------------------------------------------------
----
Elizabeth Fulton
c/o CSIRO Division of Marine Research
GPO Box 1538
HOBART
TASMANIA 7001
AUSTRALIA
Phone (03) 6232 5018 International +61 3 6232 5018
Fax 03 6232 5053 International +61 3 6232 5053

email: beth.fulton@marine.csiro.au


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