Prev: Re: Re:Childish things was Re: That Age Thing Next: [DS] Vehicle Creation Questions

RE: re: Re: Childish things was Re: That Age Thing

From: Ground Zero Games <jon@g...>
Date: Wed, 21 Feb 2001 18:59:37 +0000
Subject: RE: re: Re: Childish things was Re: That Age Thing

>Dave said:
>>since most of us on the list are married with children, we must
consider
>what we introduce to our kids -- even wargaming.  if I show them only
>bloody combat where only winnning counts, I failed as a father.  if I
can
>teach them about history and the joy of meeting/knowing other people,
then
>I've given them something valuable.  it's all a matter of what the goal
of
>the teaching is and how it's approached.  our home already has many
lessons
>on war, fighting, selfishness, defending what's right, and how to
>distinguish them.
>
>  Agree.  Of course, when you're young, there's also a certain
attraction
>in doing something--anything--that's Not-Mainstream ("freaking the
>mundanes"), but hopefully that wears off pretty soon.

Ohhhh no it doesn't!  Any group of gamers and/or Skiffy fans worth their
salt should be able to seriously out-weird mundanes on a regular basis,
whatever their ages.... and it never stops being fun!	;-)

Jon (GZG)
"If I ever start to grow up and act my age, please have me shot."

>Meanwhile gaming can be used to teach arithmetic, probability,
>geometry/trigonometry, history, economics, basic physics, astronomy,
plus
>lots more if you get into worldbuilding--not to mention values such as
>winning or losing gracefully, being a good sport, cooperating with your
>team (assuming you have enough other gamers around for a multi-player
>endeavor), determination, etc.
>  I hypothesize that kids a certain age--around 10-12--are looking for
>ways to be winners or have at least one area of their life where they
have
>some power.  Letting your child haul out an Ogre or a Battledreadnought
>squadron and beat up on your forces is one way to gratify that.  Adding
>other elements to the mix--eg economics and negotiation in a campaign
>game--just lets you capitalize even more on the learning experience.
>
>
>
>
>--------------------------------------------------------------------
>Mail2Web - Check your email from the web at
>http://www.mail2web.com/ .

Prev: Re: Re:Childish things was Re: That Age Thing Next: [DS] Vehicle Creation Questions