Re: SG2-What's it like?
From: "Jalinth Kirkwood" <canieda_elgorn@h...>
Date: Mon, 5 Feb 2001 21:54:00 -0500
Subject: Re: SG2-What's it like?
>
> Chocolate and Peanut butter together.... !!!!
Mmmmmmmm...... Chocolate and Peanutbutter. The perfect desert for Chesse
Tosties :-) (agx reference.:-)
>
> Seriously, as one of the affirmed SG2 proponents, its a medium-speed
> skirmish game that plays smoothly if you want it to, has elegant
command
and
> control rules, has the best use of unit quality I've seen in a game
system,
> and models mission motivations well (if morale is a bit generous). It
plays
> quickly, keeps both sides involved, and is easy to tinker with without
> breaking the system. Its one difficulty is sometimes new people find
it
hard
> to balance scenarios because no points system exists. Forethought and
a
bit
> of experience pretty much cure this one though.
It's easy to balence simple scenarios. Mission: Kill all the "Bad"
guys.
Identical forces on each side. It's worked great for teaching my friend
how
to play Full Thrust. :-)
> It easily gives itself to move and fire tactics and penalizes
warhammer-ish
> charges (close assaults work, but best executed against an already
> suppressed foe if you don't want riddled). And it is pretty much the
most
> fun skirmish game I've played (and I've played a bunch).
Although I've never played 40k I have seen a couple games at the local
game
stores. I really hated the fact that the one player was able to charge
what
was in effect a machine gun nest, and kill all the occupents in H-t-H
combat
without losing anybody to the gunfire.
>
> As for figs, I buy from Nic in Oz, Jon in UK and KR in USA. All have
been
> good to me, and I love to demo their products and pass out their cards
at
> cons. Prices run about $2+ per figure, but there are some bulk
discounts
(at
> least Jon has platoon packs and I think the others might work you a
deal
if
> you order in bulk).
Very happy joy. I have spent $30 on warhammer figures and only have 14
single pose plastic figures to show for it. GW has some nice minis
(especialy the new Tyranid figures) but the prices are just insane!
>
> And the nicest part is Jon almost (not quite but close) treats this
like a
> community effort or an open source venture. It doesn't give you the
> GW/Microsoft "thou shalt do thus" feeling and the gamers in the
community
> are genuinely interested in everyone at the table having a good time.
Not
> too many munchkins here. No point system does that....
I noticed. It's one of the main reasons I started playing Full Thrust in
the
first place. It's so nice and happy. I mean how many companies include
rules
for interfacing with the products of other companys in their products?
>
> Trust me, you won't regret it. BTW, if you're a Canuck, you might look
for
> some local players. I know some in Victoria, Vancouver, Toronto,
Ottawa,
>and Kingston. We might be able to find some in other places....
Players in Kingston? As in Kingston, Ontario? As in the Kingston,
Ontario
that I live about 10 minutes from and go to school in? Oh Happy Day!
That
means Nexus (The only game store left in town that I know of) should
have
Stargrunt or at least Stargrunt players.. The last time I was in there I
did
not notice any but I was more interested in looking at the Heavy Gear
stuff
at the time.
And now for something COMPLETELY different.
I was REALLY board so I sat down at started writing out all the strange
ideas my sick mind could produce. Among other things I came up with the
idea
of crossing my favorite game universes. Heavy Gear, Vampire: The
Masquerade,
Tufflyverse, X-Com, and a little bit of other strangeness on the side.
Vampire stalking people in giant robots while aliens are dukeing it out
with
X-Com and the U.N.S.C. If this does not scare you severely then I'll
just
have to try to add more details to my demented ravings.
Well good night all, this is this last day of break after exams before
going
back to the depths of the Hell know as High School, so I'm going to get
a
little sleep.