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RE: [sg] Support Weapon Questions

From: agoodall@c...
Date: 19 Jan 2001 11:00:05 -0800
Subject: RE: [sg] Support Weapon Questions

On Fri, 19 January 2001, "Bell, Brian K (Contractor)" wrote:

> Thanks!

You're welcome!
 
> I only found it described by weapon:

Here is a passage that describes the intent. Page 15, under Actions and
Activations (two paragraphs above the part you quoted in your message):

"An ACTION... is the unit doing ONE THING such as moving, firing etc.
Some actions are carried out by the entire unit (i.e. movement), while
some only concern the unit leader (eg. communication attempts) or a
special weapons trooper (eg. firing a missile at a point target) - in
all cases, however, one action is taken up irrespective of how many unit
members it directly involves."

The implication is that firing half the squad at one target is an Action
for the squad, even though only half the squad did it. Firing at the
second target is a second Action, again even though only half the squad
fired. 

> Now another related question:
> Am I correct in assuming that any one unit may only make ONE attack
against
> any ONE target in an activation?
> 
> I.e. the SAWs in the previous example could not fire at the same
target as
> the small arms if they were being fired independantly (not combined
fire).
> 
> If I am correct, it is per activation or turn?
> 
> What is the difference? If a unit is reactivated, can it perform
another
> fire action? If so, can it target the same unit it targeted before?

The rules state that a weapon may only fire once per turn. This was
corrected by Mike Elliott soon after SG2 came out to state that a weapon
may only fire once per ACTIVATION.

However, they CAN fire at the same target. The SAWs in your example
could fire at a target on their own, and then the rest of the squad can
fire at the same target. However, each fire would take up one Action.

There is a question as to whether you allow this kind of split fire. I
believe Tom B. doesn't. It is not, however, specifically disallowed in
the rules and ability to split fire is implied by the rules.

The end result is that split fire takes up two Actions. It has a higher
probability of a suppression result, but it has a lower probability of
inflicting casualties.

Once a unit is reactivated, it gets to fire again. This is the reason
for the correction from what's in the book. The book states that each
weapon may only fire once per turn. However if a squad is reactivated
with a Transfer Action, then the squad gets to fire again.

Allan Goodall - agoodall@canada.com
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