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From: agoodall@c...
Date: 9 Jan 2001 08:51:33 -0800
Subject:

On Mon, 08 January 2001, FAIVRE Renaud TPC-SRD wrote:

> In the Rules / Activation Chapter :
> 
> "If a part of the squad has been divided off as DETACHED ELEMENT for
any reason 
> then
> one action affects only one of the separated parts of the unit."
> 
> Does it mean you can carry out one action with a detached element
whithout 
> transferring an action ?

No. That's just a sort of an overview. It's saying if you want to do
something with both halves of the squad, you have to spend your one
action on each half. The actual way of doing this, by transferring
actions, is explained on page 17 and 18.

As to an earlier question, according to the rules you can combine two
squads. They get the higher of the two leadership values, the quality of
the largest oft the two groups being combined, and an average of the
confidence levels.

Note that this is WAY open to abuse. You can easily, for instance, put
some squads safely in cover and reorganize them so that they go up in
quality. It woudl be pretty easy to do, if a scenario didn't have some
sort of time limit. As a referee, I'd never allow it. I've never seen it
done, either. 

Another issue is what happens if 3 squads that have taken casualties
combine. Say you had a single Regular 1 with 2 figures left, a Veteran 2
unit with 3 figures left, and a Green 3 unit with 4 figures left. The
order these are combined makes a big difference. 

- If you combine the Green 3 with the Veteran 2, you end up with a Green
2 with 7 figures (there are more Green troops, but the Veteran has the
higher leadership). If you then combine it with the Regular 1 you get a
Green 1 with 9 figures. 

- If you combine the Regular 1 with the Veteran 2, you get a Veteran 1
with 5 figures. If you combine it with the Green 3, you get a Veteran 1
with 9 figures.

I've never seen this done in a game (usually you're too busy trying to
complete the scenario). It is allowed by the rules, though. As a
referee, I'd probably step in and make the unit a Regular 1 (half way
between Green and Veteran). This falls under the "play the game, not the
rules" philosophy of the game.

Another thing you could do is take the leadership of the unit with the
greatest quality, on the assumption that a leader leading veterans has
higher seniority than a leader leading greens. This is not in the rules,
though, and is only a suggested house rule. 

Allan Goodall - agoodall@canada.com
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