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Re: strike the colors rule

From: Allan Goodall <awg@s...>
Date: Fri, 05 Jan 2001 23:48:54 -0500
Subject: Re: strike the colors rule

On Fri, 5 Jan 2001 21:38:20 -0500, "Robert W. Hofrichter"
<RobHofrich@peoplepc.com> wrote:

>Running away generally occurred with
>a force commander's permission (or, more frequently, when ORDERED to by
the
>force commander).  

This is, I think, the reason some of us want some sort of morale rule.
In the
absence of a campaign setting, the "force commander" will fight each
ship to
the death. In reality, he might do that. Or, he might have his head
handed to
him on a platter for destroying valuable assets after it was clear that
he had
no hope of winning. 

Players will send vessels to their doom if they are losing a scenario
but
there is still a tiny sliver of a chance of salvaging a win. "Real life"
commanders can't do that.

Morale rules, which would be optional, help simulate the "big picture".

Allan Goodall		       awg@sympatico.ca
Goodall's Grotto:  http://www.vex.net/~agoodall

"Now, see, if you combine different colours of light,
 you get white! Try that with Play-Doh and you get
 brown! How come?" - Alan Moore & Kevin Nolan, 


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