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[FT] Salvo Missile Range

From: "Bell, Brian K" <Brian_Bell@d...>
Date: Mon, 6 Nov 2000 13:16:45 -0500
Subject: [FT] Salvo Missile Range

SRM range limitation finally came up in a game that I was playing in. It
was
a tail-chase. But both sides were able to exceed a velocity of 24mu
before
the SML carrying ships could get into range. At this point any SMLs
launched
would end up behind the firing ship. Has anyone else had this problem?
Oerjan (since you are the perceived King of high speed)? 

Has anyone toyed with ideas for handling it? 

Ship velocity +24mu? Seems OK for the forward arc, but not for side
arcs.
Ship velocity +12mu? OK for FP and FS, but a little close for Fore arc.

Deviation from the ship's course?
Arcs of deviation:    Max Range:
  0		      Ship Velocity + 24
  1		      Ship Velocity + 12 
		       (or 24 if greater)
  2		      24
  3		      24 - Ship Velocity


Place SML markers as stated, but then move them the
same course and velocity as the ship that fired them?

Other Ideas?

-----
Brian Bell
bkb@beol.net
http://www.ftsr.org	 
-----

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