Re: New Pod armaments (Boarding Pods)
From: Charles Stanley Taylor <charles.taylor@c...>
Date: Wed, 01 Nov 2000 23:29:57 GMT
Subject: Re: New Pod armaments (Boarding Pods)
In message <7AC8AFCF29FA4D115A650005B8CC1278@sage.beer.com> you wrote:
> ---- Begin Original Message ----
> From: Sean Bayan Schoonmaker <s_schoon@pacbell.net>
> Sent: Tue, 31 Oct 2000 10:55:10 -0800
> To: gzg-l@CSUA.Berkeley.EDU
> Subject: RE: New Pod armaments (Boarding Pods)
>
> >Pods and Crew roll at the same time.
> >Crew: # Roll to kill 1 pod or crew
> > 1 6
> > 2 5
> > 3 4
> >Pod: 1 6
> >
> >If the crew factor is lost, the corresponding hull box
> >is also lost.
>
> ---- End Original Message ----
>
> So you'd end up something like fighter fights. Each side rolls and
adds their
numerical bonus
> to their die roll. I'm not sure I like the pure 6 for the pod, you'd
think so
mething specifically
> designed to go and kill crw would be better then just the average crew
party
who don't get out
> and do hand to hand fighting.
>
> Jaime
>
> Beer Mail, brought to you by your friends at beer.com.
>
Hmm.. thinking about these things some more:
Assume normal Pod costs (1 biomass, 3 power)
Attack as a Lance Pod
Use an expanded version of the table above:
Pods and Crew roll at the same time.
Crew: # Roll to kill 1 pod or crew
1 6
2 5+
3+ 4+
Pods
Killer: 1 5+, or even 4+ (very nasty)
Control: 1 6 (controlled, not killed)
Killer pods inject a unit of killer bioconstructs that are programmed to
hunt and kill all non-SV biological entities. If they kill all the crew,
the ship is adrift.
Control pods release swarms of 'control bugs' that latch onto the crew
and take them over (yes, I nicked them from the 'Starship Troopers' TV
show, that nicked the basic concept from RH's 'Puppet Masters' :-).
You could use a similar mechanism for boarding actions, as well.
Marines and carried troops can be added to the crew factor, say, 1 extra
crew per MASS of troops carried?
On a related note, I'm looking forward to see how Sa'Vasku bioconstruct
ground troops are handled in BDS :-)
Charles