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Re: [FT] Relative damage

From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Wed, 2 Aug 2000 20:17:32 +0200
Subject: Re: [FT] Relative damage

Beth wrote:

>a) What movement system do you play?

Mostly Cinematic; sometimes Vector, occasionally both in the same
battle. Usually on a large (and floating) table.

>b) How long do you games last?

Depends a lot on the forces involved. 7-10 turns is common in
Cinematic, but I've seen battles ending after 3 turns and some that
went on for 20+ turns (...high-thrust ships with limited fire arcs
fighting each other...). The first shots are usually fired in turn 3 or
4.

In Vector, battles are either very short (<6 turns) or very long (>15
turns) depending on how the fleets maneuver :-/

>c) How damaged are the ships at the end and how quickly do they fall
>along the way?

Depends on what they are, and what the enemy is. The losing fleet
usually takes very heavy losses - early cripples (usually cruisers or
light capitals) often manage to break off and retreat into hyper
independently, but the rest are usually destroyed or captured before
they get a chance to withdraw. 

The winners can take anything from some blackened paintwork and buckled
armour plates to near-total losses. It all depends on the weapons and
tactics used - a plattitude, I know, but it's true <shrug>

Regards,

Oerjan Ohlson
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
- Hen3ry

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