Re: Phalon Plasma Bolts
From: stiltman@t...
Date: Mon, 12 Jun 2000 14:21:17 -0700 (PDT)
Subject: Re: Phalon Plasma Bolts
> on 6/12/00 14:45, Paul Radford at paulradford@innotts.co.uk wrote:
> > Can Phalon Plasma Bolts affect friendly Phalon ships?
> > I assume that they do as the FB2 rules state that they attack all
ships
> > within 6MU.
> Your assumptions are correct. Every game I've been a Phalon in has
requi=
> red
> at least one or more quick communiqu=E9s for coordinating firing and
> maneuvering as to avoiding becoming a victim of my own or my teammates
PB=
> s.
> SMBs specifically state "enemy" ships in the rules while PBs have no
such
> designation that I can find.
I believe this is the case... plasma bolts are area-effect weapons, so
it's
not a situation where they're intelligently directing their attacks
against
a target under guidance. My take is that they've got a time fuse of
some
sort (probably chemical in some way), and they fly a certain distance
and
just explode. Missiles, on the other hand, have a more directed
approach
and real guidance systems.
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