Re: thrust-1 zigzag
From: "Peter C" <petrov_101@h...>
Date: Sun, 11 Jun 2000 04:41:03 GMT
Subject: Re: thrust-1 zigzag
>From: stiltman@teleport.com
>
>Have you played with nova cannons much? You _are_ aware that they take
>three
>turns to hit anything at maximum range, right? In three turns,
_anything_
>can get out of the way if it's not completely parked. And since you
can't
>fire the things against even the most unmaneuverable zigzagging enemies
>more
>often than every two turns or so (i.e. you have to take one turn to
adjust
>and then a second to fire unless your enemy goes in a straight line) it
>really
>doesn't take much to keep out of the thing's way.
>
Our group views Nova Cannons as "Siege" weapons. Good in campaigns
involving outposts and such that can't move. You are correct in
pointing
out that hitting moving targets with Nova Cannons can be difficult.
Pete
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