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Re: (FT) Re: simple sensors, using centimeters

From: Roger Books <books@m...>
Date: Tue, 2 May 2000 09:23:26 -0400 (EDT)
Subject: Re: (FT) Re: simple sensors, using centimeters

On  2-May-00 at 09:14, GBailey@aol.com (GBailey@aol.com) wrote:
> > > >Range (Info):	24"   48" 72" 96" 120"
> >  > >Class 0 Passive    All MASS    Bogey   None    None
> >  > >Class 0 Active All All MASS    Bogey   None
> >  > 
> >  > I think the ranges are too great.  What's the point of a Bogey if
> >  > by the time ships got within firing range you knew what is or
isn't
> >  > a false ship reading?
> >  
> >  I'll field this one.  These ranges are entirely appropriate if
> >  you are playing on an artificially small playing area.  If your
> >  playing area is large  either because you are doing PBeM or
> >  you are playing centimeters (or your table is very large) these
> >  ranges give the required tactal uncertanty needed.  Play a game
> >  where the lowest speed is 30 and you will have a whole new take
> >  on the game.
> >  
> >  Roger (a convert)
> 
> What tactical uncertainty?  You're going to know everything about
> the enemy before getting within firing range.  We play on a large
> table but rarely does many ships get up to speed 30.	We have fun
> with the sensor rolls vs jamming, especially when someone
> is trying to sneak in a needle beam or wave gun armed ship into
> the fray.

It's OK to learn about what your enemy has when you are committed
and it is too late to change your plan.

Roger


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