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Re: DS2 Balance and stuff.(long and boring)

From: Graeme Bradbury <graeme.bradbury@b...>
Date: Thu, 27 Apr 2000 18:11:52 +0100
Subject: Re: DS2 Balance and stuff.(long and boring)

Command Unit
MRT IV/C(ommand)
Size 3, Basic Sig d8, Stealth 2, Eff Target Die d12, Mobility Grav(FGP)
ECM superior, Armour 2, C3 Centre, LAD, APSW(free) 4 capacity free
395 points
MRT IV/C
As above but without the C3 centre and 12 free capacity    295 points
Infantry(line) 2 rifle, 1 APSW, 1 GMS/L(enhanced) 120 points
TOTAL 810 points
-------------------------
Drop the LAD it is most definately not worth 25pts never mind the 75 you
have to pay.
that way you can pay the measely 10 points to up the GMSL to Superior.
-------------------------

Mechanised Platoon
4 MRT IV (APC)
Size 3, Basic Sig d8, Stealth 2, Eff Target Die d12, Mobility Grav(FGP)
FC(enh), ECM(sup), Armour 2, HEL/1, GMS/L(enh), LAD, APSW(free),
8 free capacity   @ 331 points, 1324 points
Infantry(line) 4 assualt, 2 GMS/L(enh), 2 APSW 240 points
TOTAL 1564 points
---------------------------
This is a mechanised infantry platoon. Drop the stealth to 1 point. Lose
the HEL
and up the GMSL to GMSH/Superior and add an APSW. (ALso lose the LAD)
That way you just evade up to the spot you want the GROPOS to assault.
(d10+d8 defence is solid). Also up the armour it is very cheap and helps
against
the low number of chits opposing infantry(main enemy) weapons have
against
you.
----------------------------

Recce Platoon
4 MRT IV/R(econnaissance)
as above but replaced FC with superior, HEL with DFFG/2 and GMS/L(enh)
with
superior, 4 free capacity    @377 points, 1508 points
Infantry(line) 4 rifle	   80 points
TOTAL 1588 points
---------------------------
As a recce platoon, drop the dffg totally and upgrade to GMSH/Superior.
Possibly also add another APSW. Also up the armour
---------------------------

Anti-tank Platoon
4 MRT IV/M(issile)
as above no FC, 3 x GMS/H(sup)	  @390 points
TOTAL 1560 points
----------------------------
Let me get this right THREE missles each, cool! But 2 just as good. Also
up the armour.
----------------------------

Tank Platoon
4 MBT
size 3,  Armour 3 ,basic sig d8, stealth 2, target die d12, grav
mobility(FGP), FC(sup), ECM(sup), MDC/3, GMS/H(sup), APSW(free) APFC @
350
points
TOTAL 1400 points
----------------------------
Up the main gun to a MDC/4 and drop the GMSH, since every weapon of a
different
type to your main gun is another weapon that is NOT killing your foe.
----------------------------

Area Defence Unit
2 ADS
size 3, armour 3, basic sig d8/d6, stealth 2, target die d12/d6, grav
mobility(FGP), FC(sup), ECM(sup), ADS (enh)    @ 535 points
TOTAL 1070 points
---------------------------
Drop the stealth, it's not doing anything for you. Think about upping
the size to size 4
that way you can add a superior PDS, to stop those weasel planes.
---------------------------

Aerospace
2 flights of 2 Ground Attack Aerospace
Size 3, Armour 2, basic sig d8, FC(sup), ECM (sup), MDC/3, 2 DFO pods
@ 397 points
TOTAL 1588 points
---------------------------
Your average hot from a basic ZAD or a LAD is 3 damage. Lose the armour,
and train
a better pilot! Think of using a weasel plane ie. 3x GMSH superior to
clear the way for
your DFO's also try loading mines in the DFO's. Since an opponent wil
often not use
the unit sitting on the mines in case he loses them all.
--------------------------

Casevac
4 VTOLs @ 100 points
TOTAL 400 points

FORCE TOTAL 9980 points (I had originally said 8000 but had forgotten
about
the casevac and aerospace

Low Tech Force
It's hard to remember the exact composition. The MBTs I think were size
4,
armour 4, fast track(CFE) HVC/5 FC(basic)or (enh) PDS(basic) no ECM
no stealth. They were in units of 5 or 6. He was using a mix of Abrams
and
T72/80. There was also some 'Shilkas' as one flight of aerospace aborted
an
attack run. He had no infantry or artillery.

-----------------------
If your opponent regularly uses no infantry, try this combo.
Air-drop 4 stands power infantry, 1 with a GMSL and one with an engineer
package. Drop it a little into is line of advance and watch him try dig
powered
infantry out of holes in the ground without some infantry to assault it.

Just a few thoughts.
Graeme


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