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[HH] Bishop Takes Rook - Call for players

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Fri, 31 Mar 2000 17:10:37 +1000
Subject: [HH] Bishop Takes Rook - Call for players

This is a call for players for another Honor Harrington webgame.  

Because I'm a glutton for punishment, this scenario involves whole ship
squadrons (2 squadrons, anyway).  To run properly, I'm after 7 players,
can adapt.

It will be run using Vector movement with my ruleset found at:
Also, all ship salvo's are combined (to ease bookkeeping and vector
for players).  
Further details once I have players.

Comments from the last game can be found at:
(I haven't shifted the data to the new site as yet.)

The scenario is taken from Jerry Han's website,
but preknowledge of the scenario will not be of much assistance, as I
changed several things (including forces) to supply fog of war & balance
forces using my rules.

Honor Harrington Scenario  - Bishops Take Rook 

General Overview 
White Haven's final offensive against the Haven base around Tervor's
kicked off two weeks ago. The withdrawl of Admiral McQueen from the
command staff at Trevor's Star has thrown the Haven staff in disarray,
McQueen has proven to be one of the few Haven Admiral able to match one
Manticore's best. 
Because of this, and because of White Haven's local forces superiority,
was only a matter of time before the system fell, giving the RMN control
the only terminus of the Manticore Wormhole Junction in hostile hands. 

During the one Haven attempt to reinforce the system, a Triumphant class
battleship suffered an engineering casualty and fell out of formation
approximately 2.5 million klicks from the hyper limit. White Haven has
detached the Twelfth Battlecruiser squadron, to either capture or
the disabled battleship

Neath Southern Skies -
[mkw] Admiral Peter Rollins; Task Force Zulu
[pirates] Prince Rupert Raspberry; Base Commander

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