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Re: [FT] KV, Vector and Tweaks

From: Roger Books <books@m...>
Date: Mon, 20 Mar 2000 10:28:21 -0500 (EST)
Subject: Re: [FT] KV, Vector and Tweaks

> 
> >If you're running away from someone, you can thrust, rotate, and
> >fire, then next turn rotate and thrust--you get a full effect F
> >arc shot every other tun while running away at full speed.  You
> >can also use the following extremely cheddary sequence to get
> >more than your maximum thrust: Thrust, turn 90 degrees, and
> >push; next turn push, turn back to your original heading, and
> >thrust.  A thrust 4 ship can effectively move 5 MU/turn using
> >this sequence.

This one has been discussed before.  The easiest way to deal with
this is to say a push and a thrust may not be separated by a
rotate.

Roger


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