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Re: [FT] : No plotted movement

From: John Leary <john_t_leary@p...>
Date: Mon, 31 Jan 2000 10:07:22 -0800
Subject: Re: [FT] : No plotted movement

Grogan, Paul wrote:
...Snip...JTL
> The only problem they find is the plotted movement.  To me, that was
always the interesting part of the game, but when we're playing with
20-30 ships per side, some people thought it really slowed things down
and caused a bit of confusion.
...Snip...JTL

     To speed the game up, and enable the little ships to have a shot,
we
move ships in thrust order, Low to high thrust.
Move order:
1) Missiles
2) thrust 1 and 2
3) thrust 3 and 4
4) thrust 5 and 6
5) thrust 7 and 8
6) Fighters

Firing order:
1) Missiles
2) Fighters
3) Thrust 8 and 7
4) Thrust 6 and 5
5) Thrust 4 and 3
6) Thrust 2 and 1

Note: We do not allow fighters to have ranged fire, fighters must be in 
base to base contact to have combat.

     Between the removal of 'plotted movement' and 'single ship fire' 
the time required for a game of 30 to 40 ships is about 2 hours.

Bye for now,
John L.


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