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Re: FT tactics vs slow ships, tiny ships are toast

From: Roger Books <books@m...>
Date: Mon, 24 Jan 2000 15:50:28 -0500 (EST)
Subject: Re: FT tactics vs slow ships, tiny ships are toast

On 24-Jan-00 at 15:48, GBailey@aol.com (GBailey@aol.com) wrote:
> 
> > From: "Andrew Apter" <apter@prodigy.net>
> >  
> >  Beam 5s Steve and Glen have enough problems with my beam 4s.  It
comes
> >  down to this; the faster ships gets you to the range you can explot
> >  better than  
> a
> >  slower ship.  You just have to have a range were you have an
advantage.
> >  
> >  Andy
> 
> Yeah, but the "plinking" game is boring.  But so is losing constantly.
 :(
> 
> I may try a 5 beamer or a fast 4 beamer until he changes his ways.
> I already have a 6 x C4 beam with a M drive of 6 that fires out the
side
> arcs (FP+AP).  I haven't played with it yet, maybe it's time.
> 
> I could look at this a test of various designs against a strong
capital
> ship.  Which, btw, I decided to write up myself just to see what I
> can come up with.  I even made the sillhouttes to match.  
> Man, do they look nasty.  My "Iowa" class can dish out 45 beam
> dice at short range, costs 823 (it even has a "Tomahawk" extended
> range SMR).  My "Ohka" class ship to fight it costs 800 and has 
> 32 C2s and 12 PDS.

If you really want to be nasty about it use a single ship.  A big
ship (in my experience) destroys an equivalent point value of small
ships.

Roger


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