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Re: [FT] Fleet Battles

From: "We have the parachute, yes?" <KOCHTE@s...>
Date: Wed, 19 Jan 2000 10:24:13 -0500 (EST)
Subject: Re: [FT] Fleet Battles

>> However, I always fire ships separately.
>
>same here; firing as squadrons would change the game: i could lump all
my
>big ships in one squdron and fire them all at once on my first action.
to
>prevent this, we'd need rules about valid squadrons, which would be a
>pain.

Well, you could say that any two opposing squadrons fire simultaneously.
Thus if you 'win' the first action to activate a squadron, they all
fire.
Your opponent then may activate a squadron when you are finished and
fire
all the ships in that squadron. After all fire is completed and damage
has been assigned, damage will then immediately take effect and you move
on to the next squadron pair.

Variant on this is that the two sides must pick which of their squadrons
will fire before firing occurs for each iteration of the above cycle.
This would negate the "I'm firing all the ships in my squadron onto this
squadron of yours" "Oh yeah? Well, I activate that squadron for my
activation
and they will fire before any are destroyed."

It's not a pretty solution, but a workable one.

Mk
------------------------------------------------------------------------
- 
Dr T: "I'm speechless"

Indy: "No you're not; you're still talking"


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