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Re: [FT] SMR's

From: BDShatswell@a...
Date: Sat, 6 Nov 1999 11:13:25 EST
Subject: Re: [FT] SMR's

In a message dated 11/06/1999 9:00:31 AM Central Standard Time, 
laserlight@quixnet.net writes:

> >Meanwhile, I considered an e-mine conversion that is essentially a
>  missile
>  >salvo carrying antimatter warheads.  They operate like standard
>  load-outs
>  >with the following exceptions:
>  
>  
>  I like this idea.  Of course, I would, since I've defined the
Alarishi
>  Empire as being great believers in (and manufacturers of) antimatter
>  for all purposes.  Just make sure you don't lose that SMR to a
>  threshold check!
>  
>  You mentioned (for this and the MT/AM missile) dropping 1 die per 1MU
>  radius--I'd specify that as "drop the largest die".	Thus if you roll
>  3452, within 1MY he takes 14 damage, 2MU = 9 damage, 3MU = 5, and 4MU
>  = 2

Thanks!  You are absolutely right.  I am so used to doing this with
Champions 
that I didn't even mention it.	

Bill


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