Re: [FT] SMR's
From: BDShatswell@a...
Date: Sat, 6 Nov 1999 11:13:25 EST
Subject: Re: [FT] SMR's
In a message dated 11/06/1999 9:00:31 AM Central Standard Time,
laserlight@quixnet.net writes:
> >Meanwhile, I considered an e-mine conversion that is essentially a
> missile
> >salvo carrying antimatter warheads. They operate like standard
> load-outs
> >with the following exceptions:
>
>
> I like this idea. Of course, I would, since I've defined the
Alarishi
> Empire as being great believers in (and manufacturers of) antimatter
> for all purposes. Just make sure you don't lose that SMR to a
> threshold check!
>
> You mentioned (for this and the MT/AM missile) dropping 1 die per 1MU
> radius--I'd specify that as "drop the largest die". Thus if you roll
> 3452, within 1MY he takes 14 damage, 2MU = 9 damage, 3MU = 5, and 4MU
> = 2
Thanks! You are absolutely right. I am so used to doing this with
Champions
that I didn't even mention it.
Bill