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Re: [FT] MT missile control

From: "Laserlight" <laserlight@q...>
Date: Thu, 4 Nov 1999 22:06:13 -0500
Subject: Re: [FT] MT missile control

>More from Derek:
>
>This grew out of a battle I had with Nik recently using the sensor
and ECM
>rules we are using in our local campaign, Nik	was using an all
cloaking
>fleet, part of which were  5 frigates which carried 6 MT missiles
(and
>little else). The frigates launched their 30 missiles and next turn
>immediately cloaked handing control of the missiles to a scout way
beyond
>my weapons range. That's where Nik's plan became unstruck the scout
had
>standard sensors and a maximum active sensor range of 54" (based on
the
>range given in FULL THRUST), my fleet was beyond that so Nik's scout
could
>not guide in the missiles (OOPS!!). After I finished laughing and
picked
>myself up off the floor we tossed around a few ideas and came up with
this.

Nik should be the one laughing.  MT missiles explicitly have their own
firecon.  MT page 3, 3rd paragraph under Missile Fire.

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