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Re: Sensors

From: Laserlight <laserlight@c...>
Date: Sat, 11 Sep 1999 13:21:48 -0400
Subject: Re: Sensors

>Roger Books wrote:
>
>> I find the concept of this crippling ships that rely on
maneuver
>> kind of odd anyway.	They are inaffective until their
weapons
>> are in range, maneuver doesn't really start much beyond
where
>> your weapons are useful.

The estimable Oerjan wrote:
>Completely wrong IMO. Maneuvering starts long before
entering weapons
>range, to ensure that *your* weapons have targets in arc,
and that
>*his* weapons don't, when you finally do get into range.

You use maneuvering to make sure you get to your optimum
range (and arc) and he does not.  You need to know where he
is *before* you get to weapons range.	Consider the case of
an IF Saber class (5 Class 2's) against an AE Alacrity class
(2 Class 4's).	The Alacrity wants to maneuver to keep the
Saber at least 25 MU away at all times; the Saber wants to
get to point blank range, if it can.

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