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[FT] PSB and Turn Length

From: "Brian Bell" <bkb@b...>
Date: Thu, 9 Sep 1999 20:15:54 -0400
Subject: [FT] PSB and Turn Length

Greetings,
Some time ago the list came to a pseudo-consensus that each inch (or cm
for
those with 12 km long ship) was about 1000km. And at 1g it took about 15
minutes to travel that distance so the turn length was about 15 minutes.
If
I have the distance figures wrong, please forgive me.

It has also been noted that weapons in FT are abstracted. That is a
Class 3
beam may be one huge coherent energy weapon or a number of smaller
weapons.
Also, that damage may be from one or numerous volleys over the length of
a
turn.

Now, it would seem silly that a huge ship could perform an end for end
cart-wheel, but only fire its weapons once during a 15 minute period.
Which
would lead me to believe that damage comes from multiple volleys during
that
turn.

That having been said, how do we still justify sequential rather than
simultaneous firing and damage to ships? If damage is done over the 15
minute period, then each ship would have a chance to damage and,
possibly,
take out weapons of the other ship.

Now don't take me wrong, sequential firing and damage is one of the
charms
of Full Thrust. I just need some reasonable PSB to justify it.

---
Brian Bell
bkb@beol.net
http://members.xoom.com/rlyehable/
---

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