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Re: FT:hex grid, Wave Guns

From: Donald Hosford <hosford.donald@a...>
Date: Tue, 27 Jul 1999 04:11:41 -0400
Subject: Re: FT:hex grid, Wave Guns

"Bell, Brian K" wrote:

> I have played small, games of FT using hexes. We used the following
> modification for hexes:
>   1. Each hex face turn costs 2 movement points (round up).
>   2. No edge lines (center of hex only) allowed.
>   3. 1 hex = 1"
>   4. Wave guns/Nova Cannons used actual measurement. If it covered the
stand
> riser/center point of the figure, the target ship was hit.
>   5. Cinematic movement only.
>   6. When figuring range, count hexes instead of direct measurement.
>
> Basically, we limited facing/heading to the hex sides (doing away with
the
> odd clock faces and keeping the even clock faces).
>
> -----
> Brian Bell
> -----
>

Were you using the normal ship minis, and a map with large hexs?  Or a
normal
map and 1/2 inch counters?  How big was your map?

Donald Hosford

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