RE: ALIENS in FMA.
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Mon, 12 Jul 1999 15:51:27 +1000
Subject: RE: ALIENS in FMA.
Try this as a quick & dirty option:
Flamers: Using a standard tape measure (~1/3-1/2" wide), measure 10"
from
the firer strait over the target. Everything touched by the tape
measure is
hit by a FP:d12, I: d8 attack. Cover has no effect.
Miss: suppression
Minor Hit: suppression + automatic combat move directly away from the
firer
(terror effect)
Major hit: hit + suppression + automatic combat move directly away.
However the drawback is; when the flame junkie takes a HIT, if he gets a
1
on the armour roll, then his feul tank has been hit & explodes as a
FP:d12,
POI: 1" blast grenade, automatically suppressing anyone in range (&
obviously killing the poor shmuck).
'Neath Southern Skies - http://users.mcmedia.com.au/~denian/
Commodore Alfred K Hole - RNS Indy's Folly [CB]
Captain Nicolette O'Teen - RNMS Golden Spear [CB]
EBD Medusa
> -----Original Message-----
> From: Ground Zero Games [SMTP:jon@gzero.dungeon.com]
> Sent: Monday, July 12, 1999 8:26 AM
>
> > Oh yeah... Jon! What about flame throwers? How are we to
handle
> >those?
>
> Carefully, and nozzle end towards the bad guys...... :-)
> (Sorry, I REALLY can't resist a straight line like that....)
>
> Serious answer: dunno yet... any good ideas?
>
> Jon (GZG)