Re: [FT] AAR-IF vs NRE
From: Laserlight <laserlight@c...>
Date: Sat, 06 Mar 1999 15:22:57 -0500
Subject: Re: [FT] AAR-IF vs NRE
Said I:
>> seriously damaged. One of them bravely acted as a banzai jammer,
soaking
up
>> fourteen individual missiles (the first four rolls were
6,4,4,6...more
rolls
>> weren't needed).
Said John:
>It was a Frigate, for Christ's sake!
Well, I assure you I didn't *intend* for it to catch 5 salvos. You
could've
moved 3 of those salvos to other ships, if you'd only asked.... : )
>> view. I might should have varied my weapons mix just a bit, also,
although
>> I was very pleased with my Beam ships.
(in retrospect, after a few more hours sleep--I was pleased with my dice
for
the beam ships).
>Yup. Although against a heavier force (CruRon) the range limit might
be
>a little dangerous.
That's what Speed 6 is for. I feel Beam 2 is more efficient than Beam
3,
unless the B3 ship is faster. In which case, send in my Beam 4, Speed 8
battlecruisers.