Re: UBW Tech
From: DracSpy@a...
Date: Sun, 14 Feb 1999 18:33:41 EST
Subject: Re: UBW Tech
In a message dated 99-02-05 03:23:05 EST, you write:
<< For a tank of this size, I would suggest size 5! :-)
For weaponry, I would suggest a MDC/5, and lose the HEL/1. You only
need
one fire control system, not three. If you're trying to duplicate the
tank
design on the Fort Knox web site, or a Soviet missile through barrel
tank
design, one GMS/H is probably about right. Provided you use my
unofficial
rules for indirect GMS fire, available on my site.
Add in Superior PDS at four capacity points. Fill the spare space
with
an extra APSW or two, you can never have enough APSW when being overrun
by
infantry.
Forget stealth or only have one level. You don't need the Artillery
Observer ability or the Local Air Defence (LAD).
That should make it a lot cheaper, so then you can have more of
them!
:-) >>
Its also about the crewing requerments, we don't have a large military
force.
<< The purpose of this vehicle seems to be confused. No need for
HEL/1,
Artillery Observer, LAD or Stealth. Make it carry more PA infantry, at
least
two teams. Upgrade PDS to Superior.
Have an unarmed armoured personnel carrier (APC) to carry observers
in,
as it's cheaper on points. >>
Okay, I'll think about it.
<< Loose the artillery observer, LAD, PDS, ECM and Stealth. Make the
vehicle size 2, just enough room for 2 GMS/H. Then you get a vehicle
much
like the M901ITV or John Atkinson's vehicles.
Now you can have more of them and they're harder to hit
automatically
(smaller vehicle). >>
It might work.
<< Make its sole purpose the shooting down of aerospace and VTOL.
Loose
the
stealth, superior fire control, MDC/2, artillery observer and LAD. Put
in a
Superior ADS instead of the Basic one. Put in Superior PDS as well to
help
defend against airborne GMS/L, GMS/H or GMS/3. >>
What about making it a size 6 Tank and combining most of the funshion of
the
other vehicles?
-Stephen