Re: [DS] Engineering systems size
From: Thomas Anderson <thomas.anderson@u...>
Date: Thu, 21 Jan 1999 18:14:25 +0000 (GMT)
Subject: Re: [DS] Engineering systems size
On Thu, 21 Jan 1999, Thomas Anderson wrote:
> On Thu, 21 Jan 1999, Brian Burger wrote:
> > On Wed, 20 Jan 1999, Ndege Diamond wrote:
<ot>is there a standard for what mailers put at the top of a replied-to
message, or are we all using pine?</ot>
> > > Do the various vehicle engineering systems take up space inside of
a vehicle?
> > > I haven't been able to find mention of this in the book. Is it
there or is
> > > it time to Make Stuff Up?
> >
> > It's time to Make Stuff Up. (the formal phrase is House Rules...)
>
> this has bothered me occasionally, and there are a few other things
which
> it applies to, such as in-vehicle medical and command posts (not c3i
> systems). i'll go look these up ...
now done. these are the things in the ds2 points value lists which do
not
have sizes specified in the rules, as far as i can see:
stealth (i assume it's size 0, as it is electronics)
in-vehicle artillery observer
minelaying system
backup systems (assume size 0 - it may even say this)
cavalry (in case you want to put llamas in your dropship)
plus the engineering systems.
i suppose we've never tried to use any of these things, and so never hit
this problem; has anyone ever fielded a minelayer?
the cavalry in vehicle question is serious: in the climactic act of the
Dan Dare 'venus story' (the first story, which didn't have a formal
name),
the deadlock in the war between the Treens and the Therons, which has
ground to a halt as hi-tech rays have disabled all machinery, is broken
by
a huge UN assault which parachutes spaceships full of cavalry, archers
and
pikemen onto the planet; these lads are not affected by the locking rays
and proceed to beat up the Treens. up the fleet!
Tom