Prev: Re: [FT]Twilight Imperium Campaigns [was: campign blues] Next: Re: Leading with Escorts (was Directional screens (armor dropped

Re: [FT]campign blues

From: "Mark A. Siefert" <cthulhu@c...>
Date: Sun, 17 Jan 1999 16:06:27 -0600
Subject: Re: [FT]campign blues



> I thought about using twilight imperium (the board game by fantasy
flight games) to
> play a FT campign.  Twilight imperium (for those of you who don't
know) already has
> mechanics for economics, R&D, etc...etc... I was thinking of simple
assigning each
> credit a FT point value in naval construction.  For example 1 credit
could be worth
> 50 points, making a typical light cruiser cost 3 credits

	Ahhh... Twilight Imperium.  One of the few empire building games
that I
can actually play and not get bored.  My ex-playgroup also considered
using TW as an FT campiagn engine.  Sadly if never want anywhere. 
Another cool idea would be to integrate TW, FT, and DSII into one MEGA
campaign.
-- 
Later,
Mark A. Siefert

	"[When people] say 'let's do something about it,' 
they mean 'lets get hold of the political machinery so that
we can do something to somebody else.' And that somebody is 
invariably you."
					--Frank Chodorov

E-MAIL: cthulhu@csd.uwm.edu		WWW: http://www.uwm.edu/~cthulhu
========================================================================
=


Prev: Re: [FT]Twilight Imperium Campaigns [was: campign blues] Next: Re: Leading with Escorts (was Directional screens (armor dropped