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RE: [FTFB] "Needle" fighters?

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Fri, 8 Jan 1999 13:54:41 +1100
Subject: RE: [FTFB] "Needle" fighters?

Oops, you're right.  It was changed in the DC rules in MT.  FB doesn't
specify any changes to it.
I was reading the Needle beam rules from FT, which specifies it as only
failing a threshold check.

'Neath Southern Skies
http://users.mcmedia.com.au/~denian/
*****
They seek him here, they seek him there;
Those Frenchies seek him everywhere.
Is he in heaven or is he in hell?
That damned elusive, Pimpernel.
	- 'The Scarlet Pimpernel', Baroness Emma Orkzy

-----Original Message-----
From:	Thomas Anderson
[SMTP:thomas.anderson@university-college.oxford.ac.uk]
> Needle fighters attack ships using the needle beam rules & attack
> fighters using the needle beams as their antifighter weapon (5-6 kills
1
> fighter, no rerolls).  Cost it at 30 points/squadron (5 per ship).
> Every fighter in the squadron must target the same system & each
fighter
> rolls needle beam vs that system.   Having only the one mode of fire
> shouldn't unbalance play, as needle beam damage can be repaired
(unlike
> needle missiles).
iirc, needle beam damage cannot be repaired (by DCPs, at any rate). only
threshold-check damage can be.

Tom

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