Prev: Re: [SG2] Vehicle Questions... Next: Re: [SG2] Vehicle Questions...

Re: [SG2] Vehicle Questions...

From: agoodall@i... (Allan Goodall)
Date: Tue, 05 Jan 1999 03:26:57 GMT
Subject: Re: [SG2] Vehicle Questions...

On Mon, 4 Jan 1999 17:32:52 -1000, "Jared E Noble"
<JNOBLE2@mail.aai.arco.com>
wrote:

>How about a modified #2 - Fire like a small arms unit (lots of easy
hits),
>and then roll a single penetration, but with modifiers for each
additional
>hit (+1 or whatever).	It seems like it is partway between 2 & 4, and
the
>mechanism is extensible to any number of guys (even odd numbers) in a
>non-arbitrary way.  It is partway crap-shoot, but better odds the more
guys
>are firing.  Justification seems easier than #4. Never having played
SG, I
>don't know how the modifier would skew the result, but it is a
thought...

Hmmm, I like that... It does have a nice mix of methodologies. A +1 for
every
firer in the unit, over the first one, would be applied to the die roll,
and
then the die roll would be multiplied by 2 for a major hit to a point
target.
That should work well...

Allan Goodall		       agoodall@interlog.com

"Surprisingly, when you throw two naked women with sex
toys into a living room full of drunken men, things 
always go bad." - Kyle Baker, "You Are Here"


Prev: Re: [SG2] Vehicle Questions... Next: Re: [SG2] Vehicle Questions...