Next: Re: [SG2] APFCs in Stargrunt

[FT] After action report - first FB rules game for me . . .

From: -MWS- <hauptman@c...>
Date: Wed, 16 Dec 1998 02:12:18 -0800
Subject: [FT] After action report - first FB rules game for me . . .

Greetings!

Well, Lonnie & I played our first FB rules game (my 3rd FT game
overall).
It was a three cornered affair, with three players (Jesse was the third
-
his first FT game) playing 1000 pts a side, no Nova, Cloak, or Reflex
allowed.  While I did reasonably well (considering the setup
circumstances
:), I definitely need to tweak some of the designs, as my K'rathri fleet
got mauled pretty badly.

We played on a 4' x 8' table, and rolled randomly for entry sides (1d6)
and
starting velocity (2d6).  Player rolling lowest side set up first.

       [5]     [6]
    +-------+-------+
    |	    |	    |
[4] |	    |	    | [1]
    |	    |	    |
    +-------+-------+
       [3]     [2]

Naturally, I got stuck in the middle between two fleets - I set up first
on
side 3 (speed 6), Lonnie got side 4 (speed 6), and Jesse set up last on
side 6 (speed 3!).  Victory condition for everyone was a simple Kill
Everything In Sight.

I brought two CH, one CC, and two DAs to the melee.  Lonnie took a BC,
CC
(missile ship), CE (in escort configuration), and a couple of DDs. 
Jesse
took seven(!) ships - the largest a BB, the others were DH and below, if
I
remember correctly.  The game lasted 7 turns and then was called due to
the
store closing.	Lonnie and Jesse fought to a near even draw, after they
both trashed my ships.	It wasn't a deliberate collaboration between the
two - I just happened to be in the middle and was an easier target for
both
of them.

Here's the ship designs - critiques are always welcome.

[CH] Gr'kaa Heavy Cruiser
=========================
     82 Mass, 277 Points
     25 Damage, 5 Crew
     Thrust 4, Armor 5, Shields 1
     2 Pulse Torpedoes, 3 arc, both centered front
     2 Class II beams, 6 arc
     1 Class I beam, 6 arc
     3 FiCon, 2 PDS

[CH] Gr'kekh Attack Cruiser
===========================
     80 Mass, 266 Points
     24 Damage, 4 Crew
     Thrust 6, Shields 1
     1 Wave Gun
     2 Class II beams, 3 arc, centered Front/Port and Front/Starboard
     2 FiCon, 2 PDS

[CC] Fr'thra Cruiser
====================
     68 Mass, 230 Points
     20 Damage, 4 Crew
     Thrust 4, Armor 5, Shields 1
     2 Class II beams, 6 arc
     2 Class II beams, 3 arc, centered Front/Port and Front/Starboard
     2 Class I beams, 6 arc
     4 FiCon, 3 PDS

[DA] Ra'athri Attack Destroyer (I took two of these)
====================================================
     34 Mass, 112 Points
     10 Damage, 2 Crew
     Thrust 6, Armor 2
     1 Pulse Torpedo, 3 arc, centered front
     1 Class I beam, 6 arc
     1 FiCon, 1 PDS

In the game, the Fr'thra CC and the two Ra'athri DAs were the most
effective, while I continue a now three game tradition of quickly losing
my
heavy cruisers to bad threshold die rolls.  The wave gunner actually got
a
shot off in turn 3 against Jesse's BB at extreme range, doing a decent
amount of 2d6 damage while trashing a frigate that happened to be in
harm's
way.  I actually had another shot lined up against Lonnie's BC when I
lost
both FiCons to bad threshold rolls just before it was my turn to shoot
(drats!!).  At that point both Jesse and Lonnie overkilled the poor ship
to
teeny tiny itty bitty pieces, crit'ing the overcharged wave gun on the
third row threshold roll [BOOM!!!].  The Gr'kaa CH got a grand total of
two
turns of shots off before it was neutered by massed Class III beam fire
from Jesse.  The Ra'athri DAs were a real winner, doing significant
damage
to several of Lonnie's ships - even a tiny bit of armor soaks up enough
damage from beam fire to allow the Pulse Torps to get within good
shooting
range.

By the time the game was called, Jesse and Lonnie were pounding on each
other from close range.  I ended up with one Ra'athri DA and the Gr'kekh
CH
destroyed, the Gr'kaa CH just streaming wreckage astern (*1* damage
point
remaining!), and both the Fr'thra CC and the second Ra'athri DA
practically
undamaged (go figure! <G>).  All in all, a most enjoyable evening.

===================================================================
Mark "Hauptmann" Shurtleff
  email: hauptman@sfcmd.com -or- hauptman@concentric.net
  visit the Gear Locker at http://www.sfcmd.com/HeavyGear

 Finagle's Law:
   The perversity of the Universe tends towards the maximum.
===================================================================


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