Prev: Re: [GZG][FH] Planet types (was Re: Locations of Stars) Next: Re: FTFB Turn Arcs

RE: [GZG][FH] Planet types

From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Mon, 30 Nov 1998 09:31:58 +1100
Subject: RE: [GZG][FH] Planet types

The *old* Sa'vasku rules are great in this regard.
1 CF available each turn per 20 mass.
PF roll = industry output for the turn (mass of supplies or MCr)
Landbased shipyards can build mass=hull boxes per turn. (You'd have to
construct orbital shipyards separately.)

'Neath Southern Skies
http://users.mcmedia.com.au/~denian/
*****
T'was brillig, & the slithy toves,
Did gyre & gimle in the wabe.
All mimsy were the borogroves,
And mome raths outgrabe.
		       - Lewis Carroll "Through the Looking Glass".

-----Original Message-----
From:	Sean Bayan Schoonmaker [SMTP:schoon@aimnet.com]
I actually prefer to be even more abstract that that. Three ratings tied
directly into FT:
1) How much crew/troops it can provide
2) How much industry for construction/supplies
3) How many ship yards for building ships
Granted that this is somewhat FT-centric, and doesn't give much for
DS/SG
scenarios. However, just tie in a short description of the planet, and
your
there.
Schoon

Prev: Re: [GZG][FH] Planet types (was Re: Locations of Stars) Next: Re: FTFB Turn Arcs