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Re: Babylon Five game

From: Samuel Penn <sam@b...>
Date: Wed, 09 Sep 1998 21:19:38 +0100
Subject: Re: Babylon Five game

In message <3.0.1.32.19980909093443.007c2c40@pop.nps.navy.mil>
	  "Phillip E. Pournelle" <pepourne@nps.navy.mil> wrote:

> Hello,
>	This last weekend I played in a game of Cameleon Eclectics B5
game
> (essentially a full thrust variant for Babylon 5) at a local
convention.
> There were two games of this run.  The figures were very well done and
> extremely well painted, I was impressed.

Well, I had my own private game of it at GenCon over the weeked
as well. The glorious Centauri fleet crushed the insignificant
Narns in a hail of pulse cannon fire!

>	However, there were two weapons that completely dominated the
game.
> Narns and humans torched the Centauri fleet in two different games. 
First
> the Narns used their energy mines and heavy beams to destroy the
Centauri
> fleet.  In the next game the Humans torched the Cenauri fleet in a
hail of
> heavy beam attacks.  The HBW system just has too mcuh power and the
> rollover of a full die six for a natural six makes it just too
impressive
> at long range.

The Centauri are very manoeuvrable, and tend to have longer range
'all arc' weapons. If you can keep the Narns/Humans within your
pulse cannon range, but out of theirs, while avoiding their big
weapons, the Centauri can be very effective.

Unfortunately, one wrong move and you're toasted!

After seeing that episode (Movements of Fire and Shadow??) where
Vorchan cruisers wipe out a Drazi fleet with missiles, I feel the
Centauri ships (in the various B5 games) should be upgraded with
this sort of tech. The other way to play it, is to simply give the
Centauri bigger fleets. The tactic of numbers rather than quality
(the Centauri should have massive resources to churn out warships
by the bucket full) could easily apply to them.

-- 
Be seeing you,	     http://www.bifrost.demon.co.uk/Gaming/Gaming.html
Sam.		     ----------------------- Roleplaying and Wargaming


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