RE: SG2 Vehicle Questions
From: Kenneth Winland <kwinland@c...>
Date: Fri, 24 Jul 1998 13:59:12 -0400 (EDT)
Subject: RE: SG2 Vehicle Questions
Howdy!
On Fri, 24 Jul 1998, Thomas Barclay wrote:
> Glover, spake thusly upon matters weighty:
> > "perform correctly??" as far as I'm concerned they already pretty
much
> > perform correctly in Jon T's 23rd century.
>
> I agree with your comment on vehicle on vehicle and ranges on the
> board. I have to disagree with this one though. The mere idea that my
> combat vehicle (any class, don't matter), can only cover 480m (and
> that only if NOT firing) in 5 minutes is ridiculous, when the
> infantry can cover 240m. Now, the argument advanced is something like
<snip>
Obviously some simplification was necessary for game balance.
It
does come close to "reality" (whatever that is) as vehicles in a combat
zone do not go anywhere NEAR their published speeds, as terrain, enemy
fire, and tactics dictate a more sober approach.
In our regular game, two of our players have military experience
(Toronto Scottish, back when they were Recon, and PPCLI). In our
irregular group (we only get together 3-5 times a year), there is a US
SF
Captain and an ex-Canadian armour Lt. They all love SGII, and if NONE
of
them bat an eyelash at the vehicle system, it must be OK <g>. The only
thing they would like is a better 'overwatch' system.
Ken