Re: Vector movement question was (Re: Movement types etc)
From: Ground Zero Games <jon@g...>
Date: Wed, 22 Jul 1998 08:47:39 +0100
Subject: Re: Vector movement question was (Re: Movement types etc)
>>
>> I stand corrected (as usual) :)
>> This now inspires another question (Yep I'm just full of them).
>> How do people indicate their courses in the vector version of FT?
>> So far we have:
>
>What surface do you play on? If a carpet or similar, you can use
pushpins
>to mark your starting point.
>As far as the "creative flexible movement" chap, ask him to move his
ships
>first. No reason he should complain, as after all, it's all written
down
>beforehand.
Excellent idea this, I hadn't thought of this one!
Jon (GZG)