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Re: Vector movement question was (Re: Movement types etc)

From: Ground Zero Games <jon@g...>
Date: Wed, 22 Jul 1998 08:47:39 +0100
Subject: Re: Vector movement question was (Re: Movement types etc)

>>
>> I stand corrected (as usual) :)
>> This now inspires another question (Yep I'm just full of them).
>> How do people indicate their courses in the vector version of FT?
>> So far we have:
>
>What surface do you play on?  If a carpet or similar, you can use
pushpins
>to mark your starting point.
>As far as the "creative flexible movement" chap, ask him to move his
ships
>first.  No reason he should complain, as after all, it's all written
down
>beforehand.

Excellent idea this, I hadn't thought of this one!

Jon (GZG)

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