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Re: FT Fiction Part Two of two (Long)

From: Los <los@c...>
Date: Sun, 19 Jul 1998 19:33:46 -0400
Subject: Re: FT Fiction Part Two of two (Long)

BTW in the actual battle I fought on a table that served as a basis for
teh game, there was no cloaked ship. It only served as the background of
why this NSL fleet happened to be in that system at that time.

Los

tom.anderson@altavista.net wrote:

> Hi all; here with another of my inherently wrong opinions - feel free
to bash seven bells of digested matter out of everything i am about to
write :-) :
>
> (oh, and i'm a bit behind with mail-reading, so if this has already
been said, please overlook it!)
>
>  ---- Los wrote:
> > He knew their general location and may them beam only as wide as
> > necesary to cover that area.
> > > Question, How could the commander send a tight beam to the
> > > Kohl if he did not know where it was?
>
> now wait a minute - the Kohl is cloaked, right? the rules have words
to the effect of "nothing gets in, nothing gets out", followed by the
joke about "some gamers i know". surely this precludes all communication
with a cloaked ship? if such communication were possible, then a cloaked
ship would not suffer any information defecit while cloaked, as other
ships could simply relay sensor data (via omnidirectional beams) to it
(we would get swarms of titchy sensor-drones - fighters would do it, we
only need tactical sensors here - and fleets of huge, cloaked
battleships which, having found a target - god knows how - decloak,
shoot, and rapidly recloak; you never know, it could be fun).
>
> mind you, this is based on the MT definition - 'ive not seen the FB.
>
> Tom

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