Prev: Re: Troop Capacity Next: Flying saucer ship model at Toy's 'R' Us

Re: SG2 Bunkers/Buildings rules(long)

From: jatkins6@i... (John Atkinson)
Date: Fri, 19 Jun 1998 14:05:01 -0500 (CDT)
Subject: Re: SG2 Bunkers/Buildings rules(long)

You wrote: 

>Would two (or more) bunkers which can cover each others blindspots 
>make this almost impossible to achieve, or is just one bunker usually 
>contructed per strongpoint due to the cost in resource of making 
>them?

You could.  But that's why God invented smoke shells and smoke 
grenades.

John


Prev: Re: Troop Capacity Next: Flying saucer ship model at Toy's 'R' Us