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Re: Communication and Travel

From: Niall Gilsenan <ngilsena@i...>
Date: Mon, 15 Jun 1998 05:33:57 +0100
Subject: Re: Communication and Travel

><<shudder>> Ooooo, sorry, but I thought Footfall was pretty stinky. I
hated
>the ending. It's almost like they had no way of ending the novel. They
kill
>off one character for no reason whatsoever, too, just out of the blue.
Roundly
>considered by SF critics to be the worst of the Niven and Pournelle
books.

Can't say as I've read it.  Generally avoid Niven and Pournelle.

>On the other hand, it does have some neat DS2 applications. You're
right
about
>how the critters handled air and orbit. There's also the nuclear bomb
powered
>launch vehicle, that would make an interesting FT ship. I think Mote in
Gods
>Eye has better GZG applications, though.

Interesting boarding actions perhaps. Liittle moties boarding your ship
and
taking it apart.  Or else just making it work better as is their wont. 

I've always wanted to have some Culture battles.  If only to be able to
use
eccentric ship names!  The old Idorian "Hand of God 137" vs the "Who
wants
to know?" or any other silly name you can come up with...Probably need
to
use the Supership rules for this kind of fight.  

Plent of scope for Stargrunt as well.  Although I suspect whoever has
the
Special Circumstances drone on their side may as well not worry about
opposition for very long.

Julian Mays many coloured land series (Tanu vs Firvulag) might present
some
interesting ideas.  All those mental powers flying around could be
entertaining.  

Any other books out there lend themselves to gaming?  

>Allan Goodall	       agoodall@sympatico.ca
>
>I want to die peacefully in my sleep, like 
>my grandfather. Not screaming in terror like
>his passengers.
>
>
--------------------
Niall Gilsenan,
DIT Cathal Brugha St,
Dublin 1,
Ireland.


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