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Re: Dirtside Engineering Rules

From: Mike.Elliott@b...
Date: Tue, 28 Apr 1998 12:39:56 +0100
Subject: Re: Dirtside Engineering Rules

Yes please, lets see 'em

Mike Elliott, GZG

jatkins6@ix.netcom.com (John Atkinson)
27/04/98 20:11

Please respond to FTGZG-L@bolton.ac.uk

To:   FTGZG-L@bolton.ac.uk
cc:    (bcc: Mike Elliott/UK/BULL)
Subject:  Dirtside Engineering Rules

I noticed that Dirtside II's Engineering rules are really. . .
simplified for ease of play.  I've done a little work throwing together
some more. . . complex and realistic(?) rules for obstacles and
breaching (as well as divorcing the ARV function from the CEV function,
which is my only pet hate about the Dirtside rules).  What would the
interest in such a house rule set be?

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