Targeting Missiles
From: dean.gundberg@b...
Date: Thu, 23 Apr 98 13:32:58 -0600
Subject: Targeting Missiles
Just a philosophical thought here that some players might not like but
I'll
say it anyway to see what the rest of you think (no flames please, its
just a
question I have everytime the missile swarm subject comes up):
Why can't a ship's main weapons (beam batteries mainly) target and fire
at
missiles? Sure they are small but an A-batt can fire on a mass 2
system
defense ship that would be only slightly larger. Missiles have a max
speed
that is easily beaten by other ships plus missiles can't manuver (turn)
as
well as a normal ship. Fighters must be less than mass one so there is
a
good reason why they can't be hit but I can make a ship the size of a
missile
and I can shoot at the ship but not the missle so what is the
difference?
A likely answer is that the missile has some stealth or jamming built
in so
it is harder to hit but is that good enough?
Also I like the idea of allowing ECM from the underused enhanced and
superior
sensor systems to make missiles miss their target.
Dean
dean.gundberg@bcbsnd.com