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Re: Kra'vak Railgun

From: Tony Wilkinson <twilko@o...>
Date: Wed, 22 Apr 1998 00:54:47 +0100
Subject: Re: Kra'vak Railgun


	Spot on. First time a new system was used it cost 50% over and
above
developed model. New ship classes were also costed 50% over. So if you
out
brand new Kravak/Human railguns on a new ship they cost 100% extra in
points and 50% in mass. Production models were to be as given in MT. 
	I wasn't going to penalise the Humans too much because they
still weren't
get armour. To be able to research that I was going to make them capture
an
entire ship intact (not easy). Ship to Ship the Humans need to be
one-one
to with the Kravak because they aren't likely/able to help each other.
(I
know the egos of my clubs members.

At 21:25 20/04/98 -0500, you wrote:
>Question: If humans copy the railgun tech, shouldn't the first
generation
>weapon mass 50% more and cost twice the Kravak? AS a general rule I
think
>stolen tech ought not to match 1 to 1 the originals spec. As a matter
of
>fact it should probably mass twice and cost 3X what the Kravak price. 
>
>
>Tom Hughes
>
> 
>On Tue, 21 Apr 1998 00:02:46 +0100 Tony Wilkinson
<twilko@ozemail.com.au>
>writes:
>>
>>
>>
>>	Seems that nobody really likes the Kravak railguns. Anyway in 
>>your
>>campaign are the players going to be able to use/research railguns or 
>>be
>>Kravak? If they are not then leave the rules as is and the Kravak as a

>>real
>>big nasty for the players to come across. In the campaign rules that I

>>have
>>been writing each player had to start as a human nation. The could 
>>research
>>Kravak tech and make use of it if they captured a ship (or on a slim 
>>chance
>>pick up a gun while doing salvage at the battle site). If they 
>>successfully
>>develop railguns then they are on par with the Kravak (almost) and 
>>have the
>>goods over the other Humans. I really wanted the Kravak to be the 
>>bogey men
>>when they appear.
>>	It might be mean but that's me.
>>
>>	Tony,
>>	twilko@ozemail.com.au
>>
>>
>>
>>
>>At 11:48 19/04/98 -0400, you wrote:
>>>Been working on my own set of campaign rules for FT (who hasn't these
>>>days) and I'm trying to work in weapons from other races.  Has anyone
>>>found the the Railgun's cost and mass a little out of balance with 
>>the
>>>other weapon systems?
>>>
>>>Pete
>>>
>
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