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Stargrunt Close Combat

From: paul.baldwin@v... (paul.baldwin@virgin.net)
Date: Fri, 10 Apr 1998 14:20:26 +0100
Subject: Stargrunt Close Combat

Folowing a recent game of Stargrunt II, I have encountered problems with
ther resolution of close combats, which have produced, to me and my
gaming group, unsatisfactory results. Hopefully some one might let me
know if they ahve also encountered this or it may be that I am
misinterpreting the rules.

In our game, a unit of 8 pan oceanic regulars initiated a close assualt
of 3 remaning squad members of a Neu Swabian green unit. The Neu's where
in position but supressed. The Pans pass the confidence test to attack,
the Neu's fail but as they are supressed they had to stay and fight.

Figures are matched 3-1, 3-1 and 2-1. Taking each squad in turn, the
Pans roll a d8 for each attacker, the defender then rolls a single d8
(d6 shifted up for In Position). The Neu score high, causing
considerable casulties within the Pans, who (seemingly) gain no
advantage for outnumbering, As defender gets to defend himself from
multiple attacks albeit with the single dice, being outnumbered is in
the intrest of the defender afterall,  he then can't  suffer more
(overall) casulties than the attacker.

  
-- 
Paul Baldwin
Evesham, England

"A plan so cunning that you could pin a tail on it and call it a
weasel!"


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