Re: 0.5 size vehicles
From: Brian Bell <Brian.Bell@a...>
Date: Thu, 19 Feb 1998 09:46:43 -0700
Subject: Re: 0.5 size vehicles
How do you handle Micro size vehicles such as below?
Motorcycles
Gravebikes
Magnetic Repulsion Surfboards/Skateboards
Powered Hang Gliders/Powered Wing
I assume that this will be addressed in Busg Don't Surf (BDS). These
micro vehicles are usually used as scouting vechicles. But in the mean
time, I welcome comments on the below:
0.5 size vehicles:
Only open top vechicles may be .5 size. If it is enclosed, it will be
size 1 or larger
Provides NO armor protection. Treat as infantry. (SG2 treat as dispersed
target).
May carry upto size 1 weapon in a Restricted Traverse Turret. The weapon
is actually
fixed, but treated as restricted traverse due to the extreeme
maneuverablility of the
vehicle.
May carry 1 rider.
May carry 1 passenger at movement penalty of 1 grade worse terrain.
Pilot may fire infantry weapon at a Shift Down.
0.5 size vehciles do NOT get a free ASPW if mounting other weapons.
Examples:
Motorcycle:
Equipment Item Spc Cost
Size 0.5 3 3 VSP 3
Armor 0 - 0 BVP 3
CFE Power Plant - 1
High Mobility Wheeled - 1
RFAC/1 RT 3 5
FCS Enhanced - 4
ECM Basic - 15
TOTAL: 3 29
Gravbike:
Equipment Item Spc Cost
Size 0.5 3 3 VSP 3
Armor 0 - 0 BVP 3
FGP Power Plant - 2
Grav - 3
MDC/1 RT 3 10
FCS Enhanced - 4
ECM Basic - 15
TOTAL: 3 37
Magnetic Repulstion Surfboard/Skateboard:
Equipment Item Spc Cost
Size 0.5 3 3 VSP 3
Armor 0 - 0 BVP 3
FGP Power Plant - 2
Grav - 3
Amphibious - 1
HEL/1 RT 3 12
FCS Enhanced - 4
ECM Basic - 15
TOTAL: 3 40
Powered Hang Glider/Powered Wing:
Equipment Item Spc Cost
Size 0.5 3 3 VSP 3
Armor 0 - 0 BVP 3
FGP Power Plant - 2
Aerospace - 15
HEL/1 RT 3 12
FCS Enhanced - 4
ECM Basic - 15
TOTAL: 3 51
--
Brian Bell
brian.bell@axom.com
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